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You are suppose to know how to write a Makefile
already. If you don't, you should learn it as soon as
possible because your Makefile must work in all
your project submissions. There are a few tutorials on
make on the web. Here are links to some of them.
I have not really read through these pages so I cannot
guarantee their correctness.
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Windows Makefiles
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Please be aware that if you transfer a Makefile from a Windows
environment to a UNIX environment, chances are, it will not work.
The reason is that a line in a text file in Windows ends with "\r\n"
while a line in a text file in UNIX ends with just "\n". The extra
"\r" can confuse make on UNIX machines. But I'm sure you can
write a small program to fix that.
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Compiling Your Code
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If you are writing your program in C, you should use gcc
as your compiler, rather than cc. Gcc supports
function prototypes and other ANSI extensions, which you should
use in your programs.
The option -Wall turns on most of the useful
gcc/g++ warnings.
Compiling with this option will find many simple mistakes in your programs.
On many platforms you also need to link the network and socket
libraries to your program.
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Compilation Requirements
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We will evaluate your submission by copying all the files you have
submitted into an empty directory and then type the following command:
make
(If an individual project spec has more specific way of producing
executables, you must follow it.)
Minor variation (such as using gmake) is allowed, but you must
describe in details how to compile your code near the top of
your README file. Requiring a visual tool to compile your code
is not allowed.
If this does not produce the desired executable(s), you will
probably lose a lot of points.
You may lose quite a few points if the grader has to debug and
modify your Makefile in order to get your code to compile.
How many points you will lose depends on
how hard it is for the grader to get your Makefile to work.
You may even receive a score of zero if we cannot get your Makefile
to work.
Here are some additional requirements:
- You are required to use
separate compilation
to compile your source code. You must divide your source code into
separate source files in a logical way.
Even if everything can fit in a single source file, you must
force yourself to cut it up or you will lose a lot of points!
- You must not put the bulk of your code in header files!
Header files are not where you are suppose to put your source code
because you will lose the ability to debug your code.
- When the following command is invoked at the UNIX prompt:
make clean
all binary files created during compilation
(.o files and executable files) must be removed.
- You must use -Wall (or equivalent) in your Makefile
when you compile with gcc/g++ and you must eliminate
all compile-time warning messages.
By the way,
if you think you have a perfectly working Makefile
but when you run "make", you get an error message saying it
does not know how to make a target, it's probably because you
have created or modified your Makefile on a Windows machine
and what you have is a DOS/Windows text file, which is not
quite compatible with a Unix text file. In this case, you
can either use "gmake" or run "dos2unix"
to convert a DOS/Windows text file into a Unix text file.
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README Requirements
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The README file you submit should include the following:
- Any design decisions you made that is not in the spec.
- Known bugs (not required, but it's nice to have so the grader knows
what to expect).
- Any deviation from the spec (e.g., minor variation on "make" may
not lost points, minor variation on others may lose points).
- References and credits (e.g., you use some code you find on a web site).
You do not have to repeat anything from the spec in your
README file. But if you want to (so that you have a self-contained
document), please mark it clearly so the grader can easily skip such
description.
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Additional Hints
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How do you make sure that make would work? It's actually
very simple.
- Create a Makefile first time you need to compile your code.
Don't wait till the last minute.
- If you do your development on Windows and expect your code to
just compile and run on
nunki.usc.edu,
you will soon find out
how unrealistic your assumption is. I would leave at least
2 days for porting for small projects and 5 days for porting
large projects.
- Write a rule in your Makefile to generate a submittable
file in the right format. Do this early! You can also think of
this as generating a backup copy of what you have done so far.
Copy the backup copy to another place in case you accidentically
erase all your files.
- Testing! Verify your submissions.
Create an empty directory on nunki.usc.edu,
unpack your test submission, and type make in it!
If it doesn't work, fix it right away.
- Have a working copy ready for submission. When it's 2 hours away
from the deadline and your code is not completing working, you
should probably consider doing the following.
- Fix your code so that it compiles and runs.
- Create a submission from your working code and keep it as
a backup in case you can't fix your bugs when deadline comes.
- Repeat this as you fix more bugs.
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